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===本内容参与内容发布激励计划===
|测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。
|然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。
|如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。
|Minecraft 基岩版 1.21.10 仍未发布,Beta & Preview 1.21.10.21 为其第 2 个测试版。
|转载本帖时须注明原作者以及本帖地址。
Minecraft Beta & Preview - 1.21.10.21
Minecraft 基岩版 Beta & Preview 1.21.10.21
Information on Minecraft Preview and Beta:
关于 Minecraft Preview & Beta 的详细信息:
- Minecraft Preview is available on Xbox, PlayStation 4, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- Minecraft Preview 现已在 Xbox, PlayStation, Windows, 及 iOS 设备上可用. 更多信息请参阅 aka.ms/PreviewFAQ
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
- Minecraft Beta则在 Android (Google Play) 上可用. 要了解加入或退出Beta计划的详细信息,请参阅 aka.ms/JoinMCBeta
Here’s what’s new in the latest Minecraft: Bedrock Edition Beta and Preview update! Please keep sending in any suggestions you have at feedback.minecraft.net, and please report and upvote any bugs you find at bugs.mojang.com!
这里是最新的Minecraft 基岩版 Preview & Beta更新内容一览!一如既往,请在 feedback.minecraft.net 像我们提交您的反馈并在 bugs.mojang.com 提交您遇到的任何问题!
在这个预览和测试版中出现了一些已知的问题,我们的目标是尽快解决这些问题:
Realms预览版无法通过“创建新世界”页面创建
玩家不会受到窒息伤害
游戏邀请不会在iOS设备上弹出
某些平台的多人游戏设置中缺少仅限邀请玩家与仅限同一局域网玩家可见选项
FEATURES AND BUG FIXES
特性和漏洞修复
CHARACTER CREATOR
角色创建器
- Updated the Dressing Room category names for "Headwear", "Outerwear", and "Footwear"
- 为 "Headwear", "Outerwear", 与 "Footwear"更新了更衣室类别名称
CUSTOMIZABLE CONTROLS
自定义控制
- Customized controls no longer revert after player stops flight (MCPE-180234)
- 自定义控制将在玩家停止飞行后消失 (MCPE-180234)
- The control customization screen is now automatically exited when input mode is switched to something other than touch controls
- 自定义控制现在会在输入模式非触屏时自动退出
- The paper doll can now be shown in the HUD when customizable controls is enabled (MCPE-176334)
- 启用自定义控制后,纸娃娃现在将在HUD中正确显示 (MCPE-176334)
- Customized control button sizes remain stable when going up or down Scaffolding or Ladders (MCPE-178820)
- 自定义控制按钮尺寸将在上下脚手架或梯子时保持稳定 (MCPE-178820)
GAME TIPS
游戏提示
- Added chat game tip. The tip appears when there are remote players in a world or if cheats are enabled
- 添加了当存档内有联机玩家或启用作弊时就会出现的聊天信息提示
- If the chat game tip can be shown for a player, the open chat instructions posted in the chat are removed
- 如果可以向玩家显示聊天游戏提示则聊天中已经发布的打开聊天说明将被删除
GAMEPLAY
玩法
- Fixed Wolf Armor breaking not emitting enough Scute particles (MCPE-179664)
- 修复了狼铠损坏时粒子数量不足的问题 (MCPE-179664)
- Mounted entities are no longer immune to Wind Charge projectile damage
- 已安装的实体将不再受到风弹伤害
- Banners are once again obtainable via the recipe book (MCPE-179650)
- 旗帜现在又能用配方书合成了 (MCPE-179650)
- Tweaked the way the dismount position is calculated to better align with moving vehicles. This could result in minor differences when dismounting fast vehicles
- 调整了取消骑乘位置的计算方式以和移动载具保持一致. 这将导致在取消骑乘高速移动的载具时出现细微差异
LOADING TIPS
加载提示
- Added animated title to the loading tips dialog
- 在加载提示框中添加了动画标题
PREVIEW REALMS
预览版 REALMS
- A local World can now be uploaded to a Preview Realm World through the Edit World screen, similar to a non-Preview Realm
- 本地存档现在可以和非预览版Realms一样通过编辑世界页面上传到预览Realms服务器
- Typing into the search box on the Realms Stories Members tab no longer overrides the filter options
- 在Realms 故事成员选项卡上的搜索框中键入内容将不再会覆盖过滤选项
- Fixed a crash that could occur when viewing Realms Stories on a busy Realm
- 修复了在繁忙状态下的Realms上查看Realms故事时可能发生崩溃的问题
- New lines are no longer removed from Realms Stories posts that are displayed in the story feed
- Realms故事提要中的新Realms故事帖子不会再删除新行
STABILITY AND PERFORMANCE
稳定性和性能
- Fixed item and block corruption when converting worlds from legacy Console Edition
- 修复了从主机版转移存档时物品与方块会损坏的问题
STRUCTURE BLOCKS
结构方块
- Fixed the Help button link in the Structure Block’s menu (MCPE-179672)
- 修复了结构方块菜单中的帮助链接按钮 (MCPE-179672)
USER INTERFACE
用户界面
- Refreshed assets for Achievements screen: all achievements unlocked illustration, no achievement unlocked illustration, and the GamerScore icon
- 刷新了成就页面上的下列艺术资源:所有成就解锁画面、无成就解锁画面与GameScore图标
- Added a button for exiting the world from the death screen when in Hardcore mode (Preview only)
- 添加了一个按钮以从极限模式死亡页面中退出存档 (Preview only)
- Fixed a bug that caused half-absorption hearts not be rendered (MCPE-181245)
- 修复了一个导致半颗心的伤害吸收无法显示的问题 (MCPE-181245)
TECHNICAL UPDATES
技术性更新
BIOMES
生物群系
- Biome components "minecraft:forced_features" and "minecraft:ignore_automatic_features" are now deprecated
- 生物群系组件 "minecraft:forced_features" 与 "minecraft:ignore_automatic_features" 现已被停用
BLOCKS
方块
- Restored the back-side texture of the Sunflower to be leafy green (MCPE-181275)
- 将向日葵的背部纹理恢复为绿色 (MCPE-181275)
- "coral_fan_hang" block is now split into unique instances "tube_coral_wall_fan", "brain_coral_wall_fan", "dead_tube_coral_wall_fan", and "dead_brain_coral_wall_fan"
- "coral_fan_hang" 方块现已被拆分为 "tube_coral_wall_fan", "brain_coral_wall_fan", "dead_tube_coral_wall_fan", 和 "dead_brain_coral_wall_fan"
- "coral_fan_hang2" block is now split into unique instances "bubble_coral_wall_fan", "fire_coral_wall_fan", "dead_bubble_coral_wall_fan", and "dead_fire_coral_wall_fan"
- "coral_fan_hang2" 方块现已被拆分为 "bubble_coral_wall_fan", "fire_coral_wall_fan", "dead_bubble_coral_wall_fan", 和 "dead_fire_coral_wall_fan"
- "coral_fan_hang3" block is now split into unique instances "horn_coral_wall_fan" and "dead_horn_coral_wall_fan"
- "coral_fan_hang3" 方块现已被拆分为 "horn_coral_wall_fan" 和 "dead_horn_coral_wall_fan"
- "stone_block_slab4" block is now split into unique instances "mossy_stone_brick_slab", "smooth_quartz_slab", "normal_stone_slab", "cut_sandstone_slab" and "cut_red_sandstone_slab"
- "stone_block_slab4" 方块现已被拆分为 "mossy_stone_brick_slab", "smooth_quartz_slab", "normal_stone_slab", "cut_sandstone_slab" 和 "cut_red_sandstone_slab"
- "mossy_stone_brick_slab" now has a destruction time of 1.5
- "mossy_stone_brick_slab" 的破坏所需时间现已变为1.5
EDITOR
基岩版编辑器
- Do not show Hardcore mode option when creating an editor project
- 在创建编辑器工程时极限模式选项将不再显示
- Updated Selection, Brush, Line, Paste, Delete, Fill tool to load bounds before applying changes
- 更新了选择、画笔、线条、粘贴、删除、填充工具,使其在应用更改前就加载边界
- Added IActionBar API to manage scripted IActionBarItem
- 添加了 IActionBar API 以管理 IActionBarItem 脚本
- Added property actionBar: IActionBar to IPlayerUISession API which represents quick action items in the action bar selector UI
- 为IPlayerUISession API添加了 actionBar: IActionBar 属性以表示操作栏选择器UI中的快速操作项目
- Added addColorPicker method to IPropertyPane API to display a color picker property pane item for modifying RGBA values
- 为IPropertyPane API 添加了 addColorPicker 行为以显示颜色选择器属性窗格项目并修改RGBA值
TECHNICAL EXPERIMENTAL UPDATES
实验性技术性更新
API
API
- EntityBreathableComponent
- EntityBreathableComponent
- Changed function setAirSupply(value: number): void to property airSupply: number in beta
- 将 setAirSupply(value: number): void 函数更改为处于Beta中的 airSupply: number 属性
- Added property readonly canBreathe: boolean to beta
- 在Beta中添加了 readonly canBreathe: boolean 属性
- EntityComponent
- EntityComponent
- Moved class EntityMovementComponent from beta to 1.12.0
- 将 EntityMovementComponent 类由Beta移入1.12.0
- Moved class EntityLavaMovementComponent from beta to 1.12.0
- 将 EntityLavaMovementComponent 类由Beta移入1.12.0
- Moved class EntityMovementGlideComponent from beta to 1.12.0
- 将 EntityMovementGlideComponent 类由Beta移入1.12.0
- Moved class EntityMovementSwayComponent from beta to 1.12.0
- 将 EntityMovementSwayComponent 类由Beta移入1.12.0
- Moved class EntityUnderwaterMovementComponent from beta to 1.12.0
- 将 EntityUnderwaterMovementComponent 类由Beta移入1.12.0
- Added class PlayerCursorInventoryComponent which adds read-only access to the players cursor inventory and the ability to clear it
- 添加了 PlayerCursorInventoryComponent 类以增加对玩家光标物品栏的只读访问权限与清除能力
【本文排版借助了:SPXX Userscript v2.4.14】
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